Technology

Xbox Nano Controller Costs $49.99 and Arrives in November

Microsoft has unveiled the Xbox Nano Controller, a pocket-sized wireless pad that keeps all 18 standard gameplay inputs and launches for $49.99. Pre-orders opened on October 14, with availability beginning in November.

The Xbox Nano Controller, Microsoft's smallest controller yet
The Xbox Nano Controller, shown in Microsoft's official product imageXbox Wire

On October 14, 2026, Microsoft introduced the Xbox Nano Controller, billing it as the smallest controller the company has ever made. Announced on Xbox Wire by James Hunter, general manager of Xbox accessories, the pad is a deliberate step away from the desk: a controller small enough to carry, priced at $49.99, and aimed at players who want something light, portable, or sized for smaller hands. In a post on X, the official Xbox account showed the controller tucked into a jacket pocket under the line, “Our smallest controller. For big adventures.”

The Nano measures a little over five inches in length and weighs 3.5 ounces, making it shorter and lighter than most modern smartphones. Despite the shrink, Microsoft says it retains all 18 standard gameplay inputs — both sticks, the full face-button cluster, the bumpers and triggers, and the directional pad — arranged in the familiar Xbox layout, so players do not have to relearn a control scheme they already know.

It runs on a rechargeable battery and adds a programmable Action Button that can be mapped to screenshots, gameplay capture, and other frequently used shortcuts. Connectivity arrives through Xbox Wireless and Bluetooth, which lets the pad pair not only with Xbox One and Xbox Series X|S consoles but also with Windows PCs, iOS and Android devices, and select smart TVs.

Price and availability

The Xbox Nano Controller costs $49.99 and went up for pre-order on October 14 through Xbox.com. It will be available beginning in November; Gematsu and The Daily Game News report the specific date of November 4, while The Verge and Thurrott say only that it arrives in November. Xbox Wire lists a broad launch that includes the United States, the United Kingdom, Canada, Australia, Japan, Korea, much of Europe and Latin America, with additional markets to follow.

Notably, the company has not described the Nano as a replacement for its full-size wireless controller. It is positioned as an additional, lower-cost option rather than a flagship replacement, which is consistent with a pad whose chief selling points are size and price rather than added features.

Who it is for

Microsoft frames the device as an on-ramp rather than a premium pad. In its own words, the Nano is “designed to fit nearly every pocket and budget,” and the company points to “younger players, smaller hands, or anyone seeking something portable for play on the go.” That pitch reaches toward families: Xbox names Minecraft Dungeons II, which supports up to four players in local co-op or online, as an example of the shared, living-room play the tiny pad is meant to serve, alongside on-the-go games such as Forza Horizon 6.

The bundles arriving with it

Two promotions announced alongside the controller tie it to other hardware. In the United States, Microsoft is partnering with Samsung on a holiday offer that pairs a special Xbox Nano Controller with two months of Game Pass Ultimate for new members when they buy select Samsung TVs. Because Samsung’s Gaming Hub and the Xbox app support streaming, those players can play Game Pass titles simply by connecting the controller.

A second promotion with Meta offers an Xbox Nano Controller and a two-month Game Pass Ultimate subscription for new members with the purchase of a Meta Quest headset, again in the United States and again framed as a holiday offer. Together, the two deals suggest Microsoft wants the Nano to reach players through devices they are already buying, rather than only through the Xbox store.

The field it enters

The Nano lands in a crowded field of compact and third-party controllers. GamingBolt noted that its design drew comparisons to 8BitDo’s Pro 3, a widely liked small-form pad — a minor observation from a third party rather than anything Microsoft has said. With console, PC, mobile and cloud play all accelerating, a cheaper, smaller first-party controller gives Xbox a way to reach players who might not otherwise buy a second pad.

For now, the clearest takeaways are the price and the timing: $49.99, pre-orders open now through Xbox.com, and availability beginning in November.

Sources

Xbox Wire; The Verge; Thurrott; Shacknews; Gematsu; IGN; TwistedVoxel; The Daily Game News; GamingBolt.